Xbox Indie Games News and Reviews

REVIEW: Super MechaMan

Your natural inclination is to read Super MechaMan ($1.00) like ‘Mega Man’, thus assuming you’re getting yourself into some kind of very colorful and kiddish Mega Man-inspired platformer. That wouldn’t be wrong of you to assume, either, especially when some of the screenshots show off a character in a blue, mechanized suit, firing off blaster […]

REVIEW: BLASTEROIDS

First off, if you find you have even a passing interest in BLASTEROIDS ($1.00) before reading this review, by all means, go and download DeadKings. BLASTEROIDS is a featured minigame there (along with Checkers & Breakout), and DeadKings is an excellent game that throws in everything but the castle sink. You’ll pay the same price, […]

REVIEW: Impossiball

Two paddles, one ball1. The most simple formula in gaming. A lot of indie developers that are just starting out probably start out with that very formula. It’s easy, but nowhere near ‘unique’. No matter what name you give your version, Pong is still Pong. You can add your own style of paddle, design the strangest […]

Saturn 9: Great Game Just wish there was more


Saturn 9

This game was really fun I just really wish it was longer!

REVIEW: DELTA

Stuff like hermitgames‘ DELTA1 ($2.99) should really come labeled with a pair of warnings. The first is good news up front; the game is a fully-addictive arcade racer, has that ‘one more try’ quality that plenty of games aspire to but most don’t ultimately achieve. The second is not as good, and potentially hazardous to your […]

REVIEW: Nandeyanen!? – The 1st Sûtra

It’s not every day your Bullet Hell stars a super long-nosed demon that’s been asleep for a few thousand years, only to be immediately thrust into a long-brewing battle upon waking. Oh, and your lady fox1 has been kidnapped. That’s bound to make anyone cranky. Nandeyanen!? – The 1st Sûtra2 ($2.99) gives you a shooter […]

REVIEW: Santa Slay

Depending on when you’re reading this article… Happy Holidays! What? It’s not? Oh, I mean… er… well, you know. I’ve got a very narrow window of opportunity for this thing. Carry on, then. September is probably a little early for spending sprees and gift-giving (just don’t tell that to this consumerist economy of ours), but […]

REVIEW: Recall

Looking past all the various skin on display in the image above (and throughout the entirety of the game, for that matter), Golconda‘s latest, Recall1 ($1.00), is actually a comprehensive treatise on lost memories and the connections we form with other people… … … Yeah, I can’t take it serious either. The premise is wacky stuff— super smart […]

REVIEW: G-Men

It’s not the most glamorous job, and the stench has got to be unbelievable, but certainly garbagemen have to be considered among the unsung heroes of the world. They’re not curing diseases or inventing new forms of space travel, sure, but consider this ‘what-if’ for a second; a world without garbagemen. Huh? Huh? Yeah, we’d […]

REVIEW: Paintball Wars 2

The original Paintball War came out at (what I consider to be) a turning point for first-person shooters on XBLIG, a time of enlightenment when developers really started to hit the mark in terms of control and design. It’s no surprise that the FPS flood doors swung wide open soon after. Almost two years on, […]

REVIEW: Xenominer Swarm

Though some would classify the original Xenominer as a ‘sci-fi Minecraft‘ and nothing more on sight alone, it’s heavy emphasis on survival on a harsh planet made it much more than a simple clone. It’s one of the few games I’ve played on XBLIG where I was actively brainstorming ideas for a potential sequel, so sure […]

The Impossible Game Level Pack: STILL EASY


The Impossible Game Level Pack

I wish they made more levels But game is pertty awesome I have to say :)


Microsoft’s Curious Decision on Content

The recent Microsoft layoffs, 18K in all and the largest in company history, has got a lot of media attention. I often wonder about the value of something like this. It may fatten up the bottom line, but will it do so enough to justify the bad press? In any big organisation there’s a lot […]

Xbox One’s ability to control your TV and cable box

One of the things that excited me about the Xbox One was its ability to control your television and cable box. At launch, in Canada, it could only control your TV, but they did relatively promptly roll out the ability to control your cable box as well. I know that it’s not as relevant in […]

“Quacamelee!” has me thinking

Microsoft’s done something interesting with July’s free “Games With Gold” offering. They held over “Max: The Curse of Brotherhood” for a second month, and added “Guacamelee! Super Turbo Championship Edition”. If you have an Xbox 360, and are considering these games, then suddenly an Xbox One just got about $30 cheaper for you. Guacamelee! STCE […]

Risky behaviour in video games (and other media)

Keen-eyed viewers will notice that I haven’t exactly been posting up a storm, lately. In real life I have a business to run, and this is our busy season and it’s really time I focus on that (and family, and chores, and all the other non-optional elements of life). That said, I read an article […]

My Thoughts On: “Edge of Tomorrow”

Ever seen “Groundhog Day” with Bill Murray? This is like that, but with power armour. It reminds me a bit of what “Starship Troopers” ought to have been, as the book that movie was based on featured power armour even if it was conspicuous by its absence from the film. The movie isn’t lighting up […]

Xbox 360 indie review: “STRACO : Purge and Conquest”

The original STRACO, “STRACO Episode 1″ to be specific, was an interesting mash-up between action shooting and tower defence. It was much improved after a 2.0 update was released for it (that, thanks to plumbing the indie channel for hidden gems, I got right off the bat). It’s finally got a well deserved sequel, and […]

My Thoughts On: “X-Men: Days of Future Past”

Not directly game related, but I wanted to add my thoughts on the film “X-Men: Days of Future Past”. Firstly, game players may find a familiar theme in [spoilers ahead!] the early moments of the film where our heroes in the far dystopian future escape the wrath of the Sentinels by, effectively, reloading a save […]

Xbox 360 (XBLIG) review: Match with Wally

If you’re like me, and you like dry/dark humour, then I strongly recommend you watch this video, and jump right to the 25:05 mark: This is a video made by someone else, not me. Feel free to watch the whole thing if so inclined, but it’s just past the 25 minute mark where I really […]

…this is now.

Here we have an updated list. Instead of hundreds of views for the top country, we have tens of thousands. Keep in mind too, that this does not include those who read WMD over RSS, which is how the majority of the site’s viewers do it. Being an English language site, English-speaking countries understandably top […]

That was then….

Back in Mar. 11th 2012, I saved a list of all the visitors to the site to date. The slight number of views reflects how early in the site’s history it was. It’s an interesting time capsule. Tomorrow, I’ll update it with a current list. All Time Country Views United States 661 United Kingdom 275 […]

Xbox 360 (XBLIG) review: Rock Bottom

“Rock Bottom”. It comes to us from the publisher of “Get Rich or Die Gaming” and “The Rise of Gaddafish”, and it’s equally zany. You don’t play “Rock Bottom” for a cohesive story, you play it for craziness for craziness’ sake. You’ll either find them endearing or annoying, so a free trial is in order, […]

Xbox 360 review (XBLIG): The Impossible Game Level Pack

This is more a “be aware this thing exists” post, be cause if you played the original “The Impossible Game” and enjoyed it, then why wouldn’t you want a whole new long and incredibly difficult level to try (and repeatedly fail) to beat? And that’s exactly what “The Impossible Game Level Pack” would have offered, […]

Avatar Legends: 2360:


Avatar Legends: 2360

i can see the effort put into this game. it looks great and has a interesting leveling system and it has charm



but... i personally gound the lack of auto-aim unforgivably annoying, i found it easier to move my avatar around to hit enemies rather than my crosshair... it's the only reason i don't play in more than short spurts